We’re gonna be talking about rigid bodies. The first thing you wanna know about rigid bodies is besides the fact that they’re rigid, you wanna think about modelling them. And in order to model them, we attach reference frames to them. So here I show reference frame A, which is essentially an origin O and a set of axes, x, y, and z. We would also need a set of unit vectors that are parallel to these axes, a1, a2, and a3. So these vectors are mutually orthogonal.
Artículo completo: https://dademuchconnection.wordpress.com/2017/08/14/rigid-bodies-modeling/
Written by: Larry Francis Obando – Technical Specialist
Escuela de Ingeniería Eléctrica de la Universidad Central de Venezuela, Caracas.
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